Boss Film Studios was a visual effects company founded in 1983 by Industrial Light & Magic alumnus (& VFX legend) Richard Edlund. Boss would go on to become a legendary rival to ILM, having done the VFX for the likes of Ghostbusters, Die Hard, Big Trouble in Little China, Ghost, The Hunt for Red October, Batman Returns, Last Action Hero, & Starship Troopers, to list only a few; to call Boss Film's output "impressive" would be putting it very lightly. In 1994 the company founded an offshoot, Boss Game Studios, that would develop video games, though it wouldn't actually make its public debut until February of 1997 with the focus of this review: Spider: The Video Game. Released exclusively for the PS1 by BMG Interactive, the video game division of the now-defunct Bertelsmann Music Group, Spider would actually wind up being the only title from Boss Game Studios to ever see release while Boss Film Studios was still around, as Boss Film would close up shop on August 26, 1997, citing difficulties in being an independently run studio in such a competitive market. Boss Game would then switch over to exclusively developing Nintendo 64 games (plus one Windows PC port), mostly of the racing variety (even renaming to Boss Racing), before disbanding on June 14, 2002, outliving its parent company by close to five years; Boss' final game, 2000's Stunt Racer 64, is now highly coveted & uber-expensive, due to rarity. Meanwhile, BMG Interactive would eventually be sold to Take-Two Interactive in 1998, just months after publishing a little game called Grand Theft Auto in Europe for the PC & PS1... Ouch; BMG itself would also eventually get purchased by Sony in 2008.
So, for a title originally handled by a bunch of companies that no longer exist in any form, is Spider: The Video Game more like 1990's Arachnophobia, or it is more akin to 2002's Eight Legged Freaks?