Therefore, let me give credence, respect, & credit to six lesser-known fighting games that aren't quite known for their soundtracks as a whole, but each have "That One Song" that transcends their limited notoriety & should be celebrated. And since I ended that first B-List with a Toshinden game, let me start this list with another.
Recently, Sony announced the complete 20-game line-ups for the two versions (International & Japan) of this December's PlayStation Classic, and one pick that got people talking, for various reasons, was the original Battle Arena Toshinden. Originally released alongside the PS1's launch in every territory, the 3D fighting game was Tamsoft's second game ever, the first was the Game Boy version of Samurai Shodown a couple of months earlier, but Sony hyped it up beyond all belief as a killer app. I had polygonal graphics that were notably more detailed than Sega's original Virtua Fighter (VF2 just came out in arcades, & wouldn't be released on Saturn for another year), & its use of a sidestep maneuver made it the first "true" 3D fighter. Once more advanced games, like Tekken, came out, though, Sony dropped it like a hot potato (except in Europe, where SCEE would release up through BAT3), and reaction towards it since has been mixed, mainly due to its stiffer gamplay & how it's aged compared to some of its contemporaries. It also didn't help that Tamsoft was already working to port the game to the Saturn, which would see release in late 1995 in Japan as Toshinden S, & internationally in 1996 as Battle Arena Toshinden Remix.