Microsoft's first video game console, the original Xbox, didn't see release in Japan until February 22, 2002, being the second region in the world to receive it. The company was hoping to give the console more of a worldwide appeal by bringing in Japanese third-parties to develop original games, and while it didn't help systems sales in Japan (where it never even broke 500,000 units), it certainly wasn't for a lack of trying. While there weren't a ton a Japan-created titles in the OG Xbox's nigh-1,000 game catalog, only 47 of them actually stayed exclusive to the region, though that still includes the likes of Magatama, Double-S.T.E.A.L. - The Second Clash (a.k.a. "Wreckless 2"), Shin Megami Tensei: Nine, Rent-A-Hero No. 1, & the original version of Metal Wolf Chaos. The second Japan-developed game that Microsoft Japan published, after Media.Vision's Nezmix/Sneakers, wound up being Genki's Maximum Chase, which saw release in its home country on September 26, 2002; this was Genki's third & final Xbox game, after Kabuki Warriors & Phantom Crash.
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| Though the game uses letterboxing for cinematic effect, I'll only be keeping them for relevant screenshots. |
Though inspired by Hollywood movie chase sequences & starring "gaijin talent" for its live-action FMV cutscenes, the game wouldn't actually see international release until November 3, 2003, when Majesco Entertainment suddenly licensed it from Microsoft for North America; there was no European release, sadly. At the time the game was dinged points partially for being sold at standard MSRP at the time ($50), even though it was more of an arcade-like experience, but this game wound up being only the start of bigger things. As the life of the Xbox went on, Microsoft had plans to release games like Yukio Futatsugi's Phantom Dust & Double Fine's Psychonauts in North America, but wound up cancelling both releases in 2004. Luckily, both did eventually see release, and their savior was one & the same: Majesco Entertainment. Personally, I feel that Majesco bringing over Maximum Chase is what gave the company the opportunity to then rescue both of those later games from their respective fates (Japanese exclusivity & Unreleased Hell), but what about this first game itself? Let's take a look at Genki's original Xbox swan song, see what it aimed to do, & if it's worth a play today, nearly 20 years after the console's North American launch.
After beating his partner Det. Ervin Barret in a gun range target shoot-out, "traffic cop" Det. Rick Summer of the LAPD gets into his 1970 Chevrolet Camaro to enjoy his day off by attending a baseball game. While waiting at a red light, a woman suddenly enters Rick's car, saying that her name is Catherine Stanfield & asking for help. While Rick initially wants to shrug her off as a crazy person, they're suddenly shot at by unknown assailants, resulting in the two gunning it to escape... And Rick just washed his car! Rick now has to figure out why people want Catherine dead, and eventually how all of this relates to LA's "King of Narcotics" named Coleman & an ex-Soviet hitman named Ivan, both of whom Rick has dealt with in the past, & a new energy bomb code named "Overflare".




